A 3D modelled Calluna vulgaris plant for use in a larger project. Modelled, textured, and redered in Blender.
Stage three was creating the whole plant. A combination of particle systems and manual placement for all the elements. Also some colour correction for the petals.
The second stage was creating leaves, and assembling the seperate elements that make up the whole plant.
The first design stage was the modelling and texturing of the flowers.